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Next up in shiteven

Bosses, mechanics, and art swaps queued for the next build.
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Boss Rework

Ethan Dung becomes Dungleberry

The current "Ethan Dung" sprites are real photos of the dev — which works as an inside joke but doesn't land for anyone who isn't in on it. A public release shouldn't ship with references nobody will get. So the release version replaces the four photos with drawn sprite art and renames the boss to something that reads as in-universe: Dungleberry.

These changes are queued — they won't take effect until the official beta or release build is published. The current live game still shows the photos and the "Ethan Dung" name.

Ethan Dung Dungleberry
Stage 1Idle
Ethan Dung stage 1 idle
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Stage 1Attack
Ethan Dung stage 1 attack
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Stage 2Idle
Ethan Dung stage 2 idle
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Stage 2Attack
Ethan Dung stage 2 attack
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Sprite art and the rename live only inside /beta/. Nothing here is wired into the live game — it activates only when the official beta/release build ships.
Boss Rework

Shiteven — dev-photo → demon sprite

The Shiteven boss currently uses a red-eyed dev photo. Works as a gag for the dev's own stream, doesn't land publicly. Replaced with a proper sinister floating-skull sprite — horns, glowing red eyes, fangs. Rage mode (phase 2) brightens the skull and adds glowing cracks.

Phase 1Calm
Shiteven before
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Phase 2Rage
Shiteven before
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Boss Rework

Reedturd becomes Reeturd

The boss currently named "Reedturd" uses a photo of a real person too. Renamed to the cleaner Reeturd and redrawn as a smug blond-tufted turd — raised eyebrow, half-lidded eyes, condescending smirk.

Reedturd Reeturd
ReeturdBefore
Reedturd before
Real photo
ReeturdAfter
Drawn sprite
Boss Rework

Poop Meutant — 4-pose sprite rework

Silver wire-frame glasses are the identifying feature on the drawn version — distinct from Dungleberry's heavy black frames. Green mutant tint. Stage 2 adds an aura and teeth.

Stage 1Idle
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Stage 1Attack
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Stage 2Idle
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Stage 2Attack
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Boss Rework

ShitTator — 4-pose sprite rework

The signature big-curly-hair silhouette is preserved — a stack of overlapping curls on top of the body. Wide excited eyes, toothy grin that gets more unhinged in phase 2 / attack.

Phase 1Normal
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Phase 1Attack
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Phase 2Normal
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Phase 2Attack
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Boss Rework

Dylan Pooblood — 2-pose sprite rework

Emo side-swept fringe covers the left eye — the signature silhouette stays recognizable. The firing pose gets furrowed brow, red pupil, and a blood trickle; the default pose reads broody and neutral.

DylanDefault
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DylanFiring
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